details
year: 2013
platform: iOS
role: UX/UI designer
platform: iOS
role: UX/UI designer
Utoonmi was a consumer iOS app that allowed users of all ages to create and share their own comic strips. Designed to be intuitive and engaging, the app empowered users to bring their stories to life with ease.
objective
The goal was to design a brand-new app from the ground up, ensuring a seamless and fun comic creation experience. The app needed to be simple enough for beginners while offering enough flexibility for more advanced users.
approach & methodology
• As the sole designer, I was responsible for both UX and UI design.
• Without formal user testing, I validated user flows by testing interactions with friends and family.
• Documented all expected interactions and behaviors in an App Interface Guidelines manual for handoff to the iOS developer.
• Focused on a quick development cycle, ensuring the app was completed and released within a month.
tools used
Photoshop, Illustrator
impact & results
Utoonmi successfully launched on the App Store, delivering a fun and engaging way for users to create and share comics on social media.